The Latest Oricru Review – Swing and a Miss (PS5)

The Last Oricru is a game that doesn’t seem to know what it wants to be. It mostly comes across as a messy amalgamation of disparate ideas that come together to form something akin to that old cliché phrase; a jack of all trades and a master of none. This sentence is appropriate for this scenario, since the reason why The Last Oricru fails is because he tries to do so many things and yet fails to do them well.

This thing isn’t sure if it wants to lean on its FromSoftware influence and be a soul in its own right, nor is it sure it wants to play like a Mass Effect game in a fantastic setting. In a few moments, he bends over his Skyrim influence, exploration and looting become the focus of the game. Frankly, it’s getting tiring trying to keep up The Last Oricru as it hops around, mimicking a slew of other top-notch titles, all within hours of playtime.

The Last Oricru is out now and is available on PS5, Xbox Series X, and PC.

The intro of the game plays like one of these sub par Mass Effect clones released in the late 2000s. Graphically, it also resembles titles from that era. We are introduced to the game’s protagonist; Silver. After spending over 10 hours with Silver, I can safely say that he is one of the most insufferably obnoxious protagonists I have ever had the pleasure of playing.

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The Last Oricrus The plot uses the tried and true gimmick of the amnesiac protagonist trying to regain his memory and learn where he came from. The only problem with that is that Silver is such an insufferable walloper, it’s hard to care where he came from and it’s even harder to care whether he’ll make it home.

Just look at his incredibly punchy face.
Just look at his incredibly punchy face.

The game takes place on a planet called Wardenia, which is also inhabited almost exclusively by pompous eejits, which means Silver fits right in. Before anything else is established, Silver is thrown into the middle of a civil war unfolding on Wardenia and just as it’s hard to care about Silver’s fate, it’s just as hard to worry about it. invest in this war without consequence.

A few lines scattered throughout the game’s script have a slight whiff of wit, but too many characters come across as intolerable taggers that the charm is buried beneath the rest of the nonsense spouted by those skudbooks. Incredibly though, even among this cast of self-important Plonkers, the degenerate man-child known as Silver still comes across as the biggest jerk in the game.

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The main objective of The Last Oricrus gameplay is its fight. It’s a shame considering the game’s combat system sucks. The dodge, parry, roll mechanic is used here and it looks even more janky in The Last Oricru than in the already awkwardly stiff Soulsborne games it rises from.

The Last Oricru doesn't have the smoothest combat system.
The Last Oricru doesn’t have the smoothest combat system.

Again, more combat maneuvers can be learned through training and better gear can be acquired for combat scenarios, but do we really want to see Silver become the greatest swordsman in the land, given that he is a complete and absolute madman?

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When all is said and done, The Last Oricru is not necessarily a bad game and it has a certain charm. However, there is better Mass Effect scams available on the market, there are better Skyrim clones that can be experienced and there are also a multitude of higher souls type games. This makes The Last Oricru as somewhat out of place in such a saturated market, which is a shame given the game’s handful of redeeming qualities.

The Last Oricru was reviewed on PS5 with a code provided by PLAION.

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